This project started as a prototype for a one-time event game. We saw a chance to turn the idea of making decisions in a game into a test, where the player gets involved in a themed environment and, without noticing, gives useful information about their behavior and other things the admin wants to know. The game can include fun features like characters with special powers, surprises during each round, a live scoreboard, and helpful tips showing how the player is doing compared to others — all to make the experience even more engaging.
Various visual elements were created and organized as components in Figma: tables, player metrics and results, buttons, containers, response forms, character selection sections, special icons, and more. Everything was designed with responsive behavior in mind, from mobile to wide desktop screens. We were able to leave the meetings with a clear MVP definition and full progress tracking of the product’s versioning.